

I've seen in the original game where a fast horse and couchable lance means you can mow down any foot group, I never figured out how not to be immediately murdered by anything mounted. It's definitely on my list of must plays. I don't know off the top of my head if that affects the experience gain during sparring, but it should. Probably an hour or two of Real Life time.īUT if you need an army in a short span of time for whatever reason, Such as wanting to take a castle while it's weak, it's certainly a viable option if you have the patience to do it.Īdmittedly i always put as many points as i can into trainer. Leveling them to the top tier, however does probably take longer than it's worth. They get more experience for you sparring against more experienced people, so training up your companions and sparring with them would at least get your men through the first few squishy levels and the ones you spar against get a little bit of experience, although it would take that a long time to amount to anything. So if you need trained troops in a short span of time(in-game), it's a good way to do it, If you have skilled companions to spar against. After that, it takes too long to get anywhere.It takes awhile to train up villagers sure, but not in-game. Later game you can afford to get into fights where you aren't vastly stronger than your prey.ĭoing the personal training (against the Fighters) really pays off before you have an army, and after you pick up your first bunch of villagers, beating some skill into them might be worth it (if you can afford to pay for the Militia). Particularly that early in the game you don't want to fight parties that you can't beat the snot out of, which can take some looking to find. Getting weapons and armor that don't suck, and followers who don't die when looked at sternly makes a big difference. IIRC the demo only goes to level six, which means you don't really have the finances or time to get high level gear and followers. Horses aren't usually that well armored, and once dismounted an isolated horseman is dead meat.


When the charge hits this keeps you from getting knocked over and trampled, and puts you in a good position to get in on a stopped horseman's flank. A few guys back near a flank is a good place to be. Get your dudes to bunch up, and don't stand in center front. Perhaps that comes later than the Demo I played covers.The trick to not getting run over by cavalry is simple: meat shields.
